Four rafts drift down the river. Every turn, all players secretly choose a passenger from their hand, and then everyone boards at once. A raft that takes a sixth passenger capsizes, and the player who sank it hauls in its soggy cargo. Cargo is counted in splashes. Splashes are bad: the player with the fewest at the end wins.
There are 104 passenger cards, numbered 1 to 104. Each carries 1 to 7 splashes, shown by the droplets on the card:
All 104 cards carry 171 splashes between them.
After ten turns every hand is empty. Count the splashes each player hauled in and add them to their total.
New hands are dealt until someone's total reaches the target (66 unless you chose another). The game ends after that hand, and the player with the lowest total wins. Players on the same total share the place.
Tap ⋯ → Play friends online and send the link to 1–3 friends. Everyone picks at the same time on their own phone: you see who has picked, never what, until the cards are revealed together. If your card is too low for every raft, you choose the raft to haul in.